Part 2: Programming the X65 in 65816 Assembly

The second half of the book is dedicated to writing software for the X65 using 65816 assembly language. This section provides a structured learning path, covering everything from the basics of the instruction set to advanced optimization techniques. Topics include:

Key Topics Covered

  • An introduction to 65816 assembly syntax and structure

  • Working with registers, addressing modes, and stack operations

  • Handling memory efficiently in a flat 16MB address space

  • Programming the graphics system using the display list

  • Generating sound with the Yamaha SD-1 FM synthesizer

  • Interfacing with peripherals and expansion hardware

  • Optimizing code for performance and efficiency

By the end of Part 2, readers will have the knowledge required to develop software, games, and applications for the X65, as well as extend its capabilities through custom hardware and expansion modules.